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It's time for playtime duty. So do your duty and lets start playing.
A catapult is a medieval machine for hurling large stones. In Design and Test it's a machine for hurling paint balls. It's also a useful tool to experiment and learn about physics.
The object of Design and Test is to tweak a catapult to hit targets with the least number of tries. You can change the length of the throwing arm, the strength of the spring, the angle of release, and the weight of the paintball.
The first thing that struck us with this game was how it looked. The 3-D graphics in this game are gorgeous. They're bright, clean and sharp. The gameplay is entertaining, although it's not full of action. In fact there really isn't any action in this game other than a flying paint ball every once in a while. The experimental aspect is what's fun here.
We loved the graphics and enjoyed the chance to experiment.
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