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Today we descend into a dark place infested with giant spiders, scorpions, and asthma stimulating dust. So don your adventurer's garb and pack your inhaler because you're about to enter a dank fetid tomb. This isn't the tomb of pink cotton-candy ponies and gumdrop bunnies. Syrupy delight doesn't belong in this place. No.
This is the Tomb of Doom. A dark putrid place of vile and evil...uh...uncomfortableness. A place without even a thesaurus with which game reviewers could find adjectives to describe just how icky things are there.
Playing as a an animated blue clay Indiana Loam you're tasked with using your wits to escape the subterranean crypt. Scattered throughout the tomb are objects that can help you to defeat traps and navigate past obstacles. Just point and click and your terra cotta character will obey.
While Tomb of Doom isn't as polished as other adventure games, it has heart that many games lacked. The soft media that makes up the game's graphics are an enjoyable sculpt of claymation charm. And, though, the game-play is challenging enough to curse from time to time, it kept us interested enough to keep playing. The desire to see what was in the next room was a great motivator.
This game may look like it's just for kids, but anyone who enjoys games that require deduction will find this game appealing.